eventqert.blogg.se

Animal classification dogs bullfrog bookz
Animal classification dogs bullfrog bookz






animal classification dogs bullfrog bookz

In some cases, certain Super Koopas would wear a flashing red cape. When Mario jumped on these special Super Koopas, they'd drop a special Cape Feather power-up, giving the plumber an opportunity to don his own cape.

animal classification dogs bullfrog bookz

If Nintendo ever decided for the much loved cape to return, these foes are a must. Even without the cape, you were always on your toes when a flotilla of Super Koopas came onto the scene. 6) Bully This enemy is certainly no pushover. In Super Mario 64 the only course of action to defeat Bully and its bigger and badder versions was to push, punch, or kick them off a platform into incineration or a deep freeze. I could see Bully working quite well in a 2D Mario (I mean, it's obvious the foe works in a 3D setting) in a level where there is lots of lava or other deadly liquid, and there are a myriad of Bully enemies all around, trying to push Mario or whoever off into the abyss. A baddie that I would love to battle once more, here's hoping Bully moves out of stealing people's lunch money and back into a Mario game. 5) Mouser Like a boss because he is a boss, Mouser's not only an explosive fellow, but he's stylish in his shades while doing so. 2 the goal was to pick up his thrown bombs, timing the throws just right so they blew up while Mouser was close. I can only imagine how such a battle would take place in current times. Like a lot of the cast of villains from Super Mario Bros. 2, Nintendo seems defiant in allowing Mouser another chance to shine. It's a shame as he was one of the better boss battles in memorability in the game, perhaps because he was the first, but still. 4) Shy Guy We saw Shy Guy represent his clan as an unlockable character in Mario Kart 7. He's also appeared in numerous Mario spinoffs after his tenure in Super Mario Bros.








Animal classification dogs bullfrog bookz